The Land

The Land Inhaltsverzeichnis

The Land: Founding: A LitRPG Saga (Chaos Seeds Book 1) (English Edition) eBook: Kong, Aleron: nastegardenalo.se: Kindle-Shop. by a city wall which once had four gateways (Aumaer Tor, Geraer Tor, Zwickauer Tor, Katschtor) and a gate, as well as three out of what were once eight. determined in particular by the altitude ( metres above sea level) and the position within the lie of the land, the gradient and exposure to the different. nastegardenalo.se: In the Land of Blood and Honey (Two-Disc Blu-ray/DVD Combo): Zana Marjanovic, Goran Kostic, Rade Serbedzija, Angelina Jolie, Angelina Jolie,​. In the Land of Blood and Honey (alternativ Liebe in Zeiten des Krieges) ist ein US​-amerikanischer Spielfilm aus dem Jahr und zugleich das Debüt von.

The Land

nastegardenalo.se: In the Land of Blood and Honey (Two-Disc Blu-ray/DVD Combo): Zana Marjanovic, Goran Kostic, Rade Serbedzija, Angelina Jolie, Angelina Jolie,​. determined in particular by the altitude ( metres above sea level) and the position within the lie of the land, the gradient and exposure to the different. In the Land of Women ist ein US-amerikanisches Drama von Jon Kasdan aus dem Jahr Inhaltsverzeichnis. 1 Handlung; 2 Kritiken; 3 Hintergrund. All necessary infrastructure is on the land. Viele werdende Mütter haben in Haiti keinen Zugang zu medizinischer Versorgung. Sie küsst nach einer Party Carter, der aber schnell erkennt, dass er mit diesem Kuss nicht gemeint war. It could be stopped on the land by local, regional or national authorities, but they simply don't exist, said Mr Kaczmarek. Der Film feierte seine Weltpremiere am 5. EnglischBosnischKroatischSerbisch. Papa blieb auf dem Land und hütete die Geister der Ahnen. Die Geschichte […] hat viele starke Momente. Um sicher zu gehen, dass Jocuri Download jeder alles versteht, werden pathetische Formeln bemüht. The Land buildings on the land will become the property of the municipality. Die In Home Video auf dem Grundstück werden dann zum Eigentum der Gemeinde. Nichts bleibt ausgespart. Kenneth Turan schrieb in der Los Angeles Times vom Dennoch bleibt unterm Strich ein erstaunlich konzentrierter Film, der für Free Slots For Free Regiedebüt eines Hollywood-Stars überraschend unprätentiös daherkommt. Medikamente für krebskranke Kinder Papa stayed on the land to guard the spirits of our ancestors. Sarah geht es immer schlechter, Bester Online Casino bricht zusammen und kommt ins Krankenhaus. Februar Barcrest Fruit Machines. Denn manche Entwicklung wirkt Spielen De Kostenlos, manche Handlungen der Protagonisten sind nicht nachvollziehbar. Gerne klären wir Ihre Fragen zur Arbeit der nph Kinderhilfe. Dann entsteht der Eindruck, dass sie ein wenig zu pflichtbewusst Gewaltakt an Gewaltakt reiht. Beispiele für die Übersetzung auf dem Lande ansehen 17 Beispiele mit Übereinstimmungen. Leider glaubt sie auch daran, dass ihr Film ein Melodram sein könnte. In the Land of Women ist ein US-amerikanisches Drama von Jon Kasdan aus dem Jahr Inhaltsverzeichnis. 1 Handlung; 2 Kritiken; 3 Hintergrund. An der legendären Adresse von Spaß, Adrenalin und Spannung, The Land of Legends, werden Sie immer auf eine neue legendäre Erfahrung stoßen. in welchem Wilhelm der Eroberer das eroberte Land seinen Vasallen zum welches Stück Land erhalten hatte und welche feudalen Pflichten sich daraus. Der Dokumentarfilm "The Land of High Mountains" erzählt die berührende Geschichte des einzigen Kinderkrankenhauses in Haiti. Es ist die beeindruckende. Übersetzung im Kontext von „on the land“ in Englisch-Deutsch von Reverso Context: It ensures that the population stays on the land.

The Land - Themenpark

Sie gewährleistet, dass die Bevölkerung auf dem Land bleibt. Patricia Rommel. Sie waren abwesende Grundbesitzer und die Bauern auf dem Land wechselten nicht. Man könnte sie an Land , durch lokale, regionale oder nationale Ordnungskräfte stoppen, aber die gibt es schlicht nicht , betont Kaczmarek. Alle sind überzeugende Beispiele für haitianische Stärke, Hoffnung und Engagement angesichts überwältigender Hindernisse. Kenneth Turan schrieb in der Los Angeles Times vom

The Land Video

Bucks Fizz - The Land of Make Believe (Official Video) It gets old pretty fast. During a rare quest that very few players had ever heard of much less found he comes Well Planning on continuing with the series. I'm hooked!!!! Doesn't matter which ram she's joined to, this Roseville Park ewe will produce the Popstars Spiel lamb of every drop in poll stud. The 5th generation of Valtra tractors have been launched to a global audience via a livestream Free Spin Wheel App. Seriously, crying on the floor in pain and then suddenly homicidal rage?

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The Land

The Land - Navigationsmenü

Spenderservice nph Kinderhilfe Lateinamerika e. Er ist gebürtiger Haitianer und hat lange im Land gelebt. Schwere Erkrankungen können diagnostiziert und in Notfällen schnell gehandelt werden. Sie führen weiter, was Pater Richard Frechette vor über 30 Jahren begann. It's transparent and shameless and shitty. Weitere Originale. Moo-vers and Shakers Sponsored by. LitRPG is by far my Spiele Sofort Spielen genre, so I tried hard to like this book. I wanted to like this book - this entire series, in fact - but it's just impossible, and it's completely because of the author. This book has many of the usual Loto Bw present in any number of animes of this genre. Jacqueline Curley on the three-pronged attack on beef at Agforce webinar. And his personality sucks.

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The Land readers tell the stories about agriculture during the covid shutdown. It was such a wasted potential for some real angst, for some character development, for being more than average even.

Instead there was just nothing. But I read on, after all many in the litrpg genre became better. Hope dies last, right? In this case, the character died with it.

Seriously, crying on the floor in pain and then suddenly homicidal rage? It came so out of the blue I was tempted to laugh.

Instead I read a few more pages on and then started to skip - and skip - and skip. Until the book was over and I was left wondering how an author like the one from Awaken Online could think this on one level with his own work.

Recommended: Nope. I read the free sample. Still skeptical. When I saw a promo in the back of another fantastic but too short series, Divine Dungeon, and that this book happened to be free that day July 1st, , I figured "what the hell?

What have I got to lose? Great flow, great humor, lots of fun references love I was surprised When I heard "father of LitRPG" and some of the other things I've heard about the author I was a bit skeptical.

Great flow, great humor, lots of fun references loved that Firefly callback , exciting but not at a breakneck speed so that we actually got some story, and the fact that we didn't always win the first time through.

I really enjoy seeing challenges overcome in a semi-realistic manner. Also helps I was really in the mood for an ARPG with some town building mechanics and this book scratched that itch except that I want to play this book now.

Diving into book 2 now Feb 13, Bryan Fortner rated it it was amazing Shelves: fantasy-worldbuilding , litrpg. I was lucky enough to happen upon this through a free promotion I don't remember which one as I signed up for many but I was pleasantly surprised.

I love fantasy and world-building and the added concept of leveling up and the game mechanics made it more enjoyable. When I was young I would play these games all the time and get lost in them for days.

Although I may come back to them time again when I'm older, I find reading a more enjoyable and thought provoking past time.

The characters were well written and the plot flowed extremely well. I burned through this book in hours, while it had its flaws i needed my fix after Awaken Online, so i continued to read and finished all 5 books.

My interest waned more and more after each book only skimmed the 5th one since it was more of the same. So the biggest flaws: Protagonist is immortal and limitless not spoilers since you find that out in the first couple chapters , so author makes it clear that his protagonist will be Mary-Sue, there's no tension that something bad will happen to him si I burned through this book in hours, while it had its flaws i needed my fix after Awaken Online, so i continued to read and finished all 5 books.

So the biggest flaws: Protagonist is immortal and limitless not spoilers since you find that out in the first couple chapters , so author makes it clear that his protagonist will be Mary-Sue, there's no tension that something bad will happen to him since hes immortal.

OMFG how many skills everything has a skill, page after page of skill description and WAIT that's not all there are subskills for subskills and i'm not hyperbolizing.

Here have a quest for that quest so you can complete that quest. And all of them are so linear and without any meaningful choice, do this and get massive reward or do this or you'll get a massive disadvantage.

Dick jokes. More dick jokes. Some meme's from our time with no explanation why protagonist knows them since it should be like something.

And i doubt that classics like "What the fox says? The books have no structure no tension no resolution. They just end. And the next one starts from there.

And cliches so many cliches. Wow that was a huge rant. Mar 02, Beko rated it did not like it. It will reduce your I.

LitRPG is by far my favorite genre, so I tried hard to like this book. In the end, the best praise I can give it is that the premise is moderately interesting and the grammar is reasonably good.

My biggest turnoff was that the main character simply wasn't likeable or hate-able for that matter. He was juvenile and flat, a noob-hating, immature year-old, passed off as a something gamer with no real back story, connections, motivations, or drive.

The humor was constant and cheap, not once even bringing me a smile. It consisted mostly of fart jokes, outdated meme references, and pretentious, snide comments that fell short because it was unclear if the main character was attempting humor or really that full of himself.

The juvenile humor alone, however, couldn't have accounted for my dislike. Bevan's humor though, at least made me chuckle, and it at least fit his characters, who had enough of a personality to pull it off.

It also fit the emotions of their reactions to their experiences, another thing that Kong's character lacked. How do you have no emotional reaction to being plucked--life and soul--from your world and permanently put into an RPG?

Some people might be terrified, others might grieve the loss of the family and friends they'll never see again. Some people might be excited, caught up in the wonder of the fantasy.

Some might even hold evil ambitions of making that world their "bitch. View all 3 comments. However, I think I just have just foregone that challenge, because this did not speak to me at all and I almost feel bad for reviewing it It wasn't quite fantasy, it wasn't a game.

It was somewhere in between and that diminished the experience for me. Writing : You know how, when you're writing something specific, and you think it has to sound a particular way?

That how I felt about the writing in this book. As if the author was trying to live up to some ideal that didn't quite suit him or the story.

Women : I will keep this short, because this one alone could start a major rant for me. Why is it, that the only women in this story are minor characters, that are inactive, non-participating and passive stick figures?

Direction : The story was, like RPG's are, told through a series of quests. This could have worked, I think, if only the quests were tied into something bigger.

I felt that the story lacked a sense of direction and I thought it was super annoying that I didn't get any more information about why Richter came to The Land.

Follow me for more book goodness: Facebook Twitter Instagram Full disclosure I did not read beyond the first few chapters.

I love the idea and the direction of the plot but I couldn't stand the writing style. Mostly ruined by an overuse of exclamation points.

Really enjoyed this opening book to the series. Not very experienced with LitRPG but this one gave a very realistic vibe to the game world whereas other LitRPG stories I've read might present in more of a 'virtual' world feel.

Planning on continuing with the series. This book is written enthusiastically, I'll give it that, though the writing is also full of typos and punctuation errors.

But the plot, such as it is, is pretty poor stuff. A gaming enthusiast is transported to a world that's a near-exact replica of his favourite game.

He's greeted by an imp who tells him, very forcibly, that he is no longer playing a game The hero, Richter, is constantly receiving game messages and reading stat blocks for himself and anyone else he meets; and when he dies, he is instantly reborn.

Whatever the underlying nature of this new world, its mechanics are exactly those of a game. Richter faces no real consequences for failure.

Reading the remainder of the book is about as interesting as reading a transcript of an actual computer game. Richter isn't a typical 'perfect' Mary-Sue; in fact he's quite arrogant and a bit of an asshole.

But he faces no significant challenges in this book. The only hint of a real overarching plot is in the prologue…but the prologue, while giving a hint of why Richter has been thrown into this game-world, otherwise bears no visible relationship to the main story.

The further books of this series may improve matters; but this first book is bad enough that I doubt I'll check them out.

First half 3 stars and second half five stars. Excellent world building. And good characters. Decent story.

A must read for litrpg lovers. Jan 17, Michael rated it did not like it. I wanted to like this book - this entire series, in fact - but it's just impossible, and it's completely because of the author.

Aleron is the reason I joined Goodreads and am writing a review right now. Reading this insufferable writing is really that unpleasant.

Obviously, if you don't have a history with gaming, this book probably won't really resonate with you. The gaming part is the appeal, and it's what I'm here for.

I love the LitRPG genre. The stats and optimizing are nice, the progressio I wanted to like this book - this entire series, in fact - but it's just impossible, and it's completely because of the author.

The stats and optimizing are nice, the progression and quantifiable improvement are what keep me around. For that reason, I've made it through the first three books and am going to make a heroic effort to finish this thing.

But with every page, I'll hate Aleron, because he sucks. The following are my issues with the author and how those issues affect the book, in no particular order.

The characters flaws are his flaws aw darn, he didn't think about what he was doing and there were negative consequences.

But he's fantastic, so he stupendously dealt with the fallout and emerged all the better for it. Woo go infallible main character.

Ranging from the treatment of non-humans yet another setting where non-humans are second class citizens.

It's not new, but there's nothing wrong with it in principle. But it's so goddamn binary in this. All humans are bad except like four freedom fighters who think this is bad, all non-humans are victims, and it was just so direct.

No subtlety. Just a weird look from a guard, then an in-depth explanation. He wonders if it's okay to kill kobolds, since they're a fully sentient race with an established language and apparently a particular talent for mapmaking, but then just kinda stops caring pretty quickly.

Inexcusably bad. Like in high school when you'd turn in a paper without proof-reading it. Get an editor. How do you not have an editor?

He'll ramble forever about absolutely nothing. Half of these books are filler. And it comes off as cheesy and distracting every time. Literally no one thinks this.

He's written crummy series. He's neither the first nor best to do it. There's absolutely no basis for this statement, just sheer ego.

He's just aggressively monetizing this whole thing. It's transparent and shameless and shitty. And his personality sucks.

An odd amalgamation of childish sex jokes, random profanity, sidebar commentary of absolutely no significance or wit, and pop culture references all take you out of the moment, waste space on the page, and broadly just suck.

Absolutely none of it is funny. It's awkward and forced and cringey - you can tell this guy's writing this book exclusively for himself. The character pretty much never wonders if this is a dream or tries to get home or anything, he just takes the whole thing in stride.

So, sure, you assume he was a loser back home and this is a blissful escape and all he's ever dreamed of, that's fine. After all, he's introduced as one of the highest leveled players in the game in the prologue.

But NOPE. He's in med school. Has Aleron ever met someone in med school? Where does he find the time? It's like his back story just generated this entire arbitrary lifetime of pursuit of medical knowledge to justify Richter performing a minor healing on someone one time.

Then later, the character specifically states that all he used to worry about was video games and getting laid - med school has completely left the list of concerns.

At no point does he express an interest in being a paladin or cleric or any such thing. He's got healing spells, but they're far from his focus.

I cannot fathom why med school was introduced. Plus his home life was great! All these references to his loving mother in Atlanta pepper the book as well, none of it for any reason.

And my did Richter have a lot of girlfriends in his few short years of life. None of it was given any thought by the author.

One of the greatest failures of RPGs is that you can never make things quite as realistic as you'd like.

It's tough to capture fighting a giant ogre, to give it quantifiable health and strength and such, but then let a standard human go toe to toe with it and take a hit despite reality.

But what else can you do, if this human will indeed progress to become a god? Basically just give it a high level and call it a day, typically.

Fair enough. But not here! Levels don't actually seem to mean much. Level 15 Richter vs a level 33 assassin?

Richter pulls it out with some minor trickery. Level 20 Richter vs a level 13 rock giant? He's getting knocked out in single hits, he runs for his life for like three nights and eventually has to hide from the thing.

Why is it level 13? What do levels mean, if not a representation of an enemy's relative strength? This is just lazy. On this note, seemingly every townsperson is in single digit levels.

Levels seem helpful, provided you don't distribute stat points as arbitrarily as the least personable protagonist in the world. You're telling me that a year old man in this game is level six because he runs a shop and he never did much fighting?

Fine, I guess. After all, Richter soars through the levels in just a few months. Single fights send him up multiple levels, but people that have existed in this world for decades are level-averse.

It's annoying. Put some thought into your opus, father of litRPG. Just explain it away reasonably, that's all you have to do.

But he does not. There's so much more. The way he talks to his pet, the way he flirts, the way the world conspires for things to go right for the main character.

He finds legendary items of incalculable value on a daily basis guarded by the most minimal and beatable of opponents. Everything about this book screams talentless amateur, and the only reason it's had any success is because it's a field so desperate for content and this guy markets himself so shamelessly.

Despite all of this I'm going to read through all of these books, because at this point I'm owed a payoff, but I'd prefer not having started.

For my money, go read Worth the Candle. It's not done yet, but it reads like a book written by an author who cares about creating a quality product.

This has been a rant. I hoped that he was a brand new author and he'd start improving as I progressed through the books, but he has not.

So frustrating. Every now and then you come across one of those books you just can't put down until you have read it from cover page to the end.

This is one of those for me. I do not know why the LitRpg genre has caught my attention as hard as it has.. But i will say this.. This series has me chomping at the bit wanting more.

The series just has that 'Stuff' that makes it a good read, don't ask me to articulate what exactly that 'stuff' is because i don't have the words.

Looking forward to more in this series, WI Every now and then you come across one of those books you just can't put down until you have read it from cover page to the end.

Jun 26, Gavin rated it liked it Shelves: lit-rpg. The Land was one of my most anticipated unread LitRPG series because it is so popular and because it has come highly recommended to me by a few Goodreads friends.

It also has a great narrator at the helm for the audio! That made it all the more disappointing that this first book in the series turned out to be a fairly dull and average read.

It was run of the mill stuff for a LitRPG and definitely nothing special. The premise was fine. It was basic stuff for a LitRPG but that is not necessarily a The Land was one of my most anticipated unread LitRPG series because it is so popular and because it has come highly recommended to me by a few Goodreads friends.

It was basic stuff for a LitRPG but that is not necessarily a negative. The initial set-up was actually pretty intriguing as the prologue showed us a bunch of bored Dark and Light immortal supernatural creatures plotting to escape their prison realm by flooding it with humans.

They do this by luring unwitting humans to the world by having them sign the consent form for their souls in the small print of the sign up to their VR reality game.

I thought that set-up was pretty fun! From there we followed the tale of Richter, a human, who signed up for the game and ended up having his soul sucked into The Land.

The Land was basically just like an ultra realistic version of the VR game Richter had been playing. The plot basically just followed Richter as he adjusted to his new reality and as he set about going on some quests to level up his power.

The story was OK but it was hindered by the fact that the action was very dull and the characters made zero impact on me.

Richter was the only real character and he was just about likeable enough that I was able to root for him. He did not do much wrong over the course of the story but despite that I never really managed to overly warm to him as a character as his, and Kong's, sense of humour was just a touch juvenile for my liking.

I think the fact that I failed to connect with Kong's sense of humour in general was a big issue for me. So while Richter did not do much wrong he still gave off the vibe that he was a bit of a frat boy tool.

The quest and action scenes were just dull. The fantasy world seemed OK but there was zero tension to any of the action or adventure scenes as Richter just re-spawned when he died and none of the secondary characters, all creatures from The Land as far as I could tell, made zero impression on me so it did not feel like it mattered much if they actually died.

It was a big weakness for sure that all of the secondary characters had a throwaway feel to them. I could not even rustle up much emotional connection to the most significant of them, a wood sprite, that ended up as Richter's new best pal.

The intriguing stuff from the prologue with the Dark and Light immortals was also completely squandered as after the prologue and Richter's initial arrival to The Land nothing else happened with this part of the story.

I like a slow burn story arc but as this book had little else going for it I felt it needed a bit more help from the one aspect of the tale that did seem really fun!

Another flaw for the series was the fact that little was mentioned about the "real" world that Richter came from. Not once did he give much thought about his life back on Earth and we learned absolutely nothing about what sort of world or place his future Earth was or much about it at all outside of the fact that fully immersive VR games were a thing there.

It was a pity as it wasted a potentially fun element of the story while also making Richter's character seem ultra shallow.

The pacing of the story was hurt by all the chronic stat bleating. We got hit with so much of them that they not only got boringly repetitive but because there was so many different ones they were impossible to remember so ended up being pretty meaningless outside of the few "special" abilities that made Richter a special snowflake in his new world.

I think a lot of that had to do with my high expectations going into the story. This was fairly average for the genre. I've read worse but I've read a lot better.

By the end of the story it was struggling to hold my attention. I'm not sure if I'll give the second book in the series a go or not.

He'll ramble forever about absolutely nothing. Half of these books are filler. And it comes off as cheesy and distracting every time. Literally no one thinks this.

He's written crummy series. He's neither the first nor best to do it. There's absolutely no basis for this statement, just sheer ego.

He's just aggressively monetizing this whole thing. It's transparent and shameless and shitty. And his personality sucks.

An odd amalgamation of childish sex jokes, random profanity, sidebar commentary of absolutely no significance or wit, and pop culture references all take you out of the moment, waste space on the page, and broadly just suck.

Absolutely none of it is funny. It's awkward and forced and cringey - you can tell this guy's writing this book exclusively for himself.

The character pretty much never wonders if this is a dream or tries to get home or anything, he just takes the whole thing in stride. So, sure, you assume he was a loser back home and this is a blissful escape and all he's ever dreamed of, that's fine.

After all, he's introduced as one of the highest leveled players in the game in the prologue. But NOPE.

He's in med school. Has Aleron ever met someone in med school? Where does he find the time? It's like his back story just generated this entire arbitrary lifetime of pursuit of medical knowledge to justify Richter performing a minor healing on someone one time.

Then later, the character specifically states that all he used to worry about was video games and getting laid - med school has completely left the list of concerns.

At no point does he express an interest in being a paladin or cleric or any such thing. He's got healing spells, but they're far from his focus.

I cannot fathom why med school was introduced. Plus his home life was great! All these references to his loving mother in Atlanta pepper the book as well, none of it for any reason.

And my did Richter have a lot of girlfriends in his few short years of life. None of it was given any thought by the author. One of the greatest failures of RPGs is that you can never make things quite as realistic as you'd like.

It's tough to capture fighting a giant ogre, to give it quantifiable health and strength and such, but then let a standard human go toe to toe with it and take a hit despite reality.

But what else can you do, if this human will indeed progress to become a god? Basically just give it a high level and call it a day, typically.

Fair enough. But not here! Levels don't actually seem to mean much. Level 15 Richter vs a level 33 assassin?

Richter pulls it out with some minor trickery. Level 20 Richter vs a level 13 rock giant? He's getting knocked out in single hits, he runs for his life for like three nights and eventually has to hide from the thing.

Why is it level 13? What do levels mean, if not a representation of an enemy's relative strength? This is just lazy. On this note, seemingly every townsperson is in single digit levels.

Levels seem helpful, provided you don't distribute stat points as arbitrarily as the least personable protagonist in the world.

You're telling me that a year old man in this game is level six because he runs a shop and he never did much fighting? Fine, I guess.

After all, Richter soars through the levels in just a few months. Single fights send him up multiple levels, but people that have existed in this world for decades are level-averse.

It's annoying. Put some thought into your opus, father of litRPG. Just explain it away reasonably, that's all you have to do. But he does not.

There's so much more. The way he talks to his pet, the way he flirts, the way the world conspires for things to go right for the main character.

He finds legendary items of incalculable value on a daily basis guarded by the most minimal and beatable of opponents.

Everything about this book screams talentless amateur, and the only reason it's had any success is because it's a field so desperate for content and this guy markets himself so shamelessly.

Despite all of this I'm going to read through all of these books, because at this point I'm owed a payoff, but I'd prefer not having started.

For my money, go read Worth the Candle. It's not done yet, but it reads like a book written by an author who cares about creating a quality product.

This has been a rant. I hoped that he was a brand new author and he'd start improving as I progressed through the books, but he has not.

So frustrating. Every now and then you come across one of those books you just can't put down until you have read it from cover page to the end.

This is one of those for me. I do not know why the LitRpg genre has caught my attention as hard as it has.. But i will say this..

This series has me chomping at the bit wanting more. The series just has that 'Stuff' that makes it a good read, don't ask me to articulate what exactly that 'stuff' is because i don't have the words.

Looking forward to more in this series, WI Every now and then you come across one of those books you just can't put down until you have read it from cover page to the end.

Jun 26, Gavin rated it liked it Shelves: lit-rpg. The Land was one of my most anticipated unread LitRPG series because it is so popular and because it has come highly recommended to me by a few Goodreads friends.

It also has a great narrator at the helm for the audio! That made it all the more disappointing that this first book in the series turned out to be a fairly dull and average read.

It was run of the mill stuff for a LitRPG and definitely nothing special. The premise was fine. It was basic stuff for a LitRPG but that is not necessarily a The Land was one of my most anticipated unread LitRPG series because it is so popular and because it has come highly recommended to me by a few Goodreads friends.

It was basic stuff for a LitRPG but that is not necessarily a negative. The initial set-up was actually pretty intriguing as the prologue showed us a bunch of bored Dark and Light immortal supernatural creatures plotting to escape their prison realm by flooding it with humans.

They do this by luring unwitting humans to the world by having them sign the consent form for their souls in the small print of the sign up to their VR reality game.

I thought that set-up was pretty fun! From there we followed the tale of Richter, a human, who signed up for the game and ended up having his soul sucked into The Land.

The Land was basically just like an ultra realistic version of the VR game Richter had been playing. The plot basically just followed Richter as he adjusted to his new reality and as he set about going on some quests to level up his power.

The story was OK but it was hindered by the fact that the action was very dull and the characters made zero impact on me.

Richter was the only real character and he was just about likeable enough that I was able to root for him. He did not do much wrong over the course of the story but despite that I never really managed to overly warm to him as a character as his, and Kong's, sense of humour was just a touch juvenile for my liking.

I think the fact that I failed to connect with Kong's sense of humour in general was a big issue for me. So while Richter did not do much wrong he still gave off the vibe that he was a bit of a frat boy tool.

The quest and action scenes were just dull. The fantasy world seemed OK but there was zero tension to any of the action or adventure scenes as Richter just re-spawned when he died and none of the secondary characters, all creatures from The Land as far as I could tell, made zero impression on me so it did not feel like it mattered much if they actually died.

It was a big weakness for sure that all of the secondary characters had a throwaway feel to them.

I could not even rustle up much emotional connection to the most significant of them, a wood sprite, that ended up as Richter's new best pal.

The intriguing stuff from the prologue with the Dark and Light immortals was also completely squandered as after the prologue and Richter's initial arrival to The Land nothing else happened with this part of the story.

I like a slow burn story arc but as this book had little else going for it I felt it needed a bit more help from the one aspect of the tale that did seem really fun!

Another flaw for the series was the fact that little was mentioned about the "real" world that Richter came from.

Not once did he give much thought about his life back on Earth and we learned absolutely nothing about what sort of world or place his future Earth was or much about it at all outside of the fact that fully immersive VR games were a thing there.

It was a pity as it wasted a potentially fun element of the story while also making Richter's character seem ultra shallow. The pacing of the story was hurt by all the chronic stat bleating.

We got hit with so much of them that they not only got boringly repetitive but because there was so many different ones they were impossible to remember so ended up being pretty meaningless outside of the few "special" abilities that made Richter a special snowflake in his new world.

I think a lot of that had to do with my high expectations going into the story. This was fairly average for the genre.

I've read worse but I've read a lot better. By the end of the story it was struggling to hold my attention. I'm not sure if I'll give the second book in the series a go or not.

I'm tempted to because the series is so popular and has tons of books published in it and because I can get it fairly cheap but I'm just not very enthusiastic about it so I guess time will tell in that regard!

Rating: 2. I'll round up to 3 stars. Audio Note: Nick Podehl is one of the best narrators there is and he gave a typically good performance of this one.

View all 5 comments. Apr 28, Tim rated it did not like it Shelves: trash. Bookshelf pollution. Self edited. Tiresome, god-like, predictable characters in tiresome, predictable combat scenarios that rarely leave the reader wondering if the hero will prevail.

I won't get started on the message threaded throughout the series that communist dictatorships can flourish The only one that seems to be allowed to accumulate wealth is the hero who spends it as he sees fit.

If this book were a video game, then this hero has the game on its easiest setting and the player buys currency, power-ups, and legendary items: pay to win.

Every reward that the protagonist receives is too spectacular, too rare, too inconceivably amazing.

Laughable arrogance! Anyone who would dare compare Dr. George R. Martin's stories routinely puts characters in all sorts of awful, unpredictable situations which many don't survive.

Win, win! Demand more from your book budget: this is the kind of nonsensical degradation of the fantasy genre that is ruining it. Executive Summary: Not great, but still entertaining.

Audiobook: I haven't listened to much by Nick Podehl, but I've always considered him a great narrator. This book is no different.

He speaks clearly with good volume and inflection and does a variety of voices that make for an excellent audiobook. I do however have some reservations.

This books suffers from that. In a game I appreciate it. In this book, I found that a bit irritating, especially when most of the text that followed was long and tedious.

None of this was enough to put me off of continuing the series in audio because Mr. Podehl does that good of a job and this otherwise is the type of book that works well in audio.

American is a key word here because Japanese Manga and Anime has been telling this kind of story for over a decade.

The idea of being trapped in a fantasy video game first crossed my radar in the early s with the anime. This book has many of the usual tropes present in any number of animes of this genre.

The book also severely lacks in female characters. The few that there are serve mostly as quest givers or providers of information with no real agency to speak of.

Richter comes off as your stereo-typical "elite" gamer dude part of the time, and someone who actually seems to genuinely care about the people of The Land the rest of the time.

He grew on me as a character, but I could stand fewer of his lame jokes and sexist comments. Overall the writing is fine, but not great.

Some of the dialogue beyond the aforementioned jokes and sexist comments can be cringeworthy. It's important to note however that I wasn't reading this book for a deep wow factor.

It's one of those popcorn books where you just turn your brain off and enjoy the ride. The ride was pretty good. The setting was established, some mysteries were set-up for the series and mostly our protagonist did what any new RPG player does: complete quests, explore, fight stuff and level up.

I found the book entertaining enough that I not only picked up the second book right away, but I rolled a new character in WoW because it really got me itching to level my own character.

I hope as it goes on we get some more depth to our protagonist and some actual female characters with some agency. Chase und Cooper gelangen in Bezug auf ihre gemeinsamen Visionen zu einer entscheidenden Einsicht.

Chase ist der Freiheit nahe. Doch zunächst hat sie mit dem Strafvollzug und einem hinterlistigen Wärter zu kämpfen und erlebt gleich mehrfach ein böses Erwachen.

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3 thoughts on “The Land

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